Wednesday, May 2, 2007

Quilter's Strip Poker

Cut strips 2-1/2 inch wide X 44 inches long (Width of Fabric), roll the strip up and rubber band in the middle. It is suggested that each player start out with between 75-100 strips.

To maintain fairness, each player will have the same number of opportunities to deal. Dealer deals out 5 cards to each of the players at the table. Cards are placed face-up on the table in front of the players. From this hand, 5 games will be played:

Game 1 – POKER HAND
All players ante up one strip to play. Player with the best poker hand takes all strips. Winning hands following in ranked order:
Royal flush – A, K, Q, J, 10 is the highest straight flush.
Straight flush – 5 cards in sequential ranking order and in the same suit
Four-of-a-kind
Full house – Three-of-a-kind and a pair
Flush – Five cards in the same suit is a flush
Straight – Five cards in numerical sequence of any suit
Three-of-a-kind
Two Pair
One Pair

Game 2 – PUT IN
In this game, players will ante up strips when they have a card that matches one of the next 5 cards the dealer turns up. The number of strips to be anted up depends on the order in which the dealer turns over the card that matches – the number paid in increases with each card flipped. If a player has multiples of a number, they must pay in multiples.

Example: dealer turns up 1st, a 3 – players with 3’s ante 1 strip for each
2nd, a 4 – players with 4’s ante 2 strips for each
3rd, a 9 – players with 9’s ante 3 strips for each, etc.

Game 3 – TAKE OUT
This game works in the reverse of the put in. The number of strips to be taken out depends on the order in which the dealer turns over the card that matches – the number taken out increases with each card flipped. If a player has multiples of a number, they may take out in multiples.

Example: dealer turns up 1st, a 3 – players with 3’s take 1 strip for each
2nd, a 4 – players with 4’s take 2 strips for each
3rd, a 9 – players with 9’s take 3 strips for each, etc.

If there are not enough strips in the pot, the dealer must pay any owed out of her own stash to make up the difference. If there are strips left over in the pot, the dealer gets to keep them.

Game 4 – BINGO
In this game, the dealer will flip over cards and players will place 1 strip on each card they have that matches the flipped card until all cards are covered with at least one strip. If the same number comes up again, players continue to place strips on that card, building up a potentially large pile.

Player to first cover all cards and yell, “Bingo,” wins all strips from the bingo game. In the case of a tie, strips will be divided equally.

Game 5 – DEALER COUNTS
This is an opportunity for the dealer to win big. The dealer will flip 10 cards. If the number on the face of the card matches the position in which it was flipped, all players must pay the dealer the number of strips on the face.

Example: dealer turns up 1st, a 1 – players pay 1 strip to the dealer
2nd, a 4 – players pay nothing
3rd, a 3 – players pay 3 strips to the dealer, etc.

Comments:
Thursday, May 3, 2007 - Untitled Comment
Posted by scissorhandscps (68.22.246.2)
This soounds like a riot!! I'm going to copy this and suggestit for our Christmas qilt group meeting. Has to be more fun than bingo!!! LOL

1 comment:

Lucy said...

Oh thank you!!! I am incharge of our guild party tomorrow and I wanted to do this with them but can't play cards to save my life! I have been searching all over for instructions for everyone. Thanks for sharing!